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98 lines
4.4 KiB
98 lines
4.4 KiB
2 years ago
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[general]
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; The reaper thread will check every 5 seconds for exited clients, for config file changes, and for the CPU/iGPU power balance
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reaper_freq=5
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; The desired governor is used when entering GameMode instead of "performance"
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desiredgov=performance
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;desiredgov=powersave
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; The default governer is used when leaving GameMode instead of restoring the original value
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defaultgov=powersave
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; The iGPU desired governor is used when the integrated GPU is under heavy load
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igpu_desiredgov=powersave
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; Threshold to use to decide when the integrated GPU is under heavy load.
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; This is a ratio of iGPU Watts / CPU Watts which is used to determine when the
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; integraged GPU is under heavy enough load to justify switching to
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; igpu_desiredgov. Set this to -1 to disable all iGPU checking and always
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; use desiredgov for games.
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igpu_power_threshold=0.3
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; GameMode can change the scheduler policy to SCHED_ISO on kernels which support it (currently
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; not supported by upstream kernels). Can be set to "auto", "on" or "off". "auto" will enable
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; with 4 or more CPU cores. "on" will always enable. Defaults to "off".
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softrealtime=off
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; GameMode can renice game processes. You can put any value between 0 and 20 here, the value
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; will be negated and applied as a nice value (0 means no change). Defaults to 0.
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renice=4
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; By default, GameMode adjusts the iopriority of clients to BE/0, you can put any value
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; between 0 and 7 here (with 0 being highest priority), or one of the special values
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; "off" (to disable) or "reset" (to restore Linux default behavior based on CPU priority),
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; currently, only the best-effort class is supported thus you cannot set it here
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ioprio=0
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; Sets whether gamemode will inhibit the screensaver when active
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; Defaults to 1
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inhibit_screensaver=1
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[filter]
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; If "whitelist" entry has a value(s)
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; gamemode will reject anything not in the whitelist
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;whitelist=RiseOfTheTombRaider
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; Gamemode will always reject anything in the blacklist
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;blacklist=HalfLife3
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; glxgears
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[gpu]
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; Here Be Dragons!
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; Warning: Use these settings at your own risk
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; Any damage to hardware incurred due to this feature is your responsibility and yours alone
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; It is also highly recommended you try these settings out first manually to find the sweet spots
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; Setting this to the keyphrase "accept-responsibility" will allow gamemode to apply GPU optimisations such as overclocks
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;apply_gpu_optimisations=accept-responsibility
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; The DRM device number on the system (usually 0), ie. the number in /sys/class/drm/card0/
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;gpu_device=0
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; Nvidia specific settings
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; Requires the coolbits extension activated in nvidia-xconfig
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; This corresponds to the desired GPUPowerMizerMode
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; "Adaptive"=0 "Prefer Maximum Performance"=1 and "Auto"=2
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; See NV_CTRL_GPU_POWER_MIZER_MODE and friends in https://github.com/NVIDIA/nvidia-settings/blob/master/src/libXNVCtrl/NVCtrl.h
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;nv_powermizer_mode=1
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; These will modify the core and mem clocks of the highest perf state in the Nvidia PowerMizer
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; They are measured as Mhz offsets from the baseline, 0 will reset values to default, -1 or unset will not modify values
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;nv_core_clock_mhz_offset=0
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;nv_mem_clock_mhz_offset=0
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; AMD specific settings
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; Requires a relatively up to date AMDGPU kernel module
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; See: https://dri.freedesktop.org/docs/drm/gpu/amdgpu.html#gpu-power-thermal-controls-and-monitoring
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; It is also highly recommended you use lm-sensors (or other available tools) to verify card temperatures
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; This corresponds to power_dpm_force_performance_level, "manual" is not supported for now
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;amd_performance_level=high
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[supervisor]
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; This section controls the new gamemode functions gamemode_request_start_for and gamemode_request_end_for
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; The whilelist and blacklist control which supervisor programs are allowed to make the above requests
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;supervisor_whitelist=
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;supervisor_blacklist=
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; In case you want to allow a supervisor to take full control of gamemode, this option can be set
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; This will only allow gamemode clients to be registered by using the above functions by a supervisor client
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;require_supervisor=0
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[custom]
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; Custom scripts (executed using the shell) when gamemode starts and ends
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;start=notify-send "Yeaha GameMode started"
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start=sh ~/Scripts/gamemode-start.sh
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;end=notify-send "Uff GameMode ended"
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; /home/me/bin/start_ethmining.sh
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end=sh ~/Scripts/gamemode-end.sh
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; Timeout for scripts (seconds). Scripts will be killed if they do not complete within this time.
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;script_timeout=10
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