[general] ; The reaper thread will checkevery 5 seconds for exited clients, for config file changes, and for the CPU/iGPU power balance reaper_freq=5 ; The desired governor is used when entering GameMode instead of "performance" ;desiredgov=performance ;desiredgov=powersave ; The default governer is used when leaving GameMode instead of restoring the original value ;defaultgov=powersave ; The iGPU desired governor is used when the integrated GPU is under heavy load igpu_desiredgov=powersave ; Threshold to use to decide when the integrated GPU is under heavy load. ; This is a ratio of iGPU Watts / CPU Watts which is used to determine when the ; integraged GPU is under heavy enough load to justify switching to ; igpu_desiredgov. Set this to -1 to disable all iGPU checking and always ; use desiredgov for games. igpu_power_threshold=0.3 ; GameMode can change the scheduler policy to SCHED_ISO on kernels which support it (currently ; not supported by upstream kernels). Can be set to "auto", "on" or "off". "auto" will enable ; with 4 or more CPU cores. "on" will always enable. Defaults to "off". softrealtime=auto ; GameMode can renice game processes. You can put any value between 0 and 20 here, the value ; will be negated and applied as a nice value (0 means no change). Defaults to 0. renice=10 ; By default, GameMode adjusts the iopriority of clients to BE/0, you can put any value ; between 0 and 7 here (with 0 being highest priority), or one of the special values ; "off" (to disable) or "reset" (to restore Linux default behavior based on CPU priority), ; currently, only the best-effort class is supported thus you cannot set it here ioprio=0 ; Sets whether gamemode will inhibit the screensaver when active ; Defaults to 1 inhibit_screensaver=1 [filter] ; If "whitelist" entry has a value(s) ; gamemode will reject anything not in the whitelist ;whitelist=RiseOfTheTombRaider ; Gamemode will always reject anything in the blacklist ;blacklist=HalfLife3 ; glxgears [gpu] ; Here Be Dragons! ; Warning: Use these settings at your own risk ; Any damage to hardware incurred due to this feature is your responsibility and yours alone ; It is also highly recommended you try these settings out first manually to find the sweet spots ; Setting this to the keyphrase "accept-responsibility" will allow gamemode to apply GPU optimisations such as overclocks ;apply_gpu_optimisations=accept-responsibility ; The DRM device number on the system (usually 0), ie. the number in /sys/class/drm/card0/ ;gpu_device=0 ; Nvidia specific settings ; Requires the coolbits extension activated in nvidia-xconfig ; This corresponds to the desired GPUPowerMizerMode ; "Adaptive"=0 "Prefer Maximum Performance"=1 and "Auto"=2 ; See NV_CTRL_GPU_POWER_MIZER_MODE and friends in https://github.com/NVIDIA/nvidia-settings/blob/master/src/libXNVCtrl/NVCtrl.h ;nv_powermizer_mode=1 ; These will modify the core and mem clocks of the highest perf state in the Nvidia PowerMizer ; They are measured as Mhz offsets from the baseline, 0 will reset values to default, -1 or unset will not modify values ;nv_core_clock_mhz_offset=0 ;nv_mem_clock_mhz_offset=0 ; AMD specific settings ; Requires a relatively up to date AMDGPU kernel module ; See: https://dri.freedesktop.org/docs/drm/gpu/amdgpu.html#gpu-power-thermal-controls-and-monitoring ; It is also highly recommended you use lm-sensors (or other available tools) to verify card temperatures ; This corresponds to power_dpm_force_performance_level, "manual" is not supported for now ;amd_performance_level=high [supervisor] ; This section controls the new gamemode functions gamemode_request_start_for and gamemode_request_end_for ; The whilelist and blacklist control which supervisor programs are allowed to make the above requests ;supervisor_whitelist= ;supervisor_blacklist= ; In case you want to allow a supervisor to take full control of gamemode, this option can be set ; This will only allow gamemode clients to be registered by using the above functions by a supervisor client ;require_supervisor=0 [custom] ; Custom scripts (executed using the shell) when gamemode starts and ends ;start=notify-send "Yeaha GameMode started" start=sh ~/Scripts/gamemode-start.sh ;end=notify-send "Uff GameMode ended" ; /home/me/bin/start_ethmining.sh end=sh ~/Scripts/gamemode-end.sh ; Timeout for scripts (seconds). Scripts will be killed if they do not complete within this time. ;script_timeout=10