### This enables an FCAT overlay to perform frametime analysis on the final image stream.
### Enable the overlay
# fcat
### Set the width of the FCAT overlay.
### 24 is a performance optimization on AMD GPUs that should not have adverse effects on nVidia GPUs.
### A minimum of 20 pixels is recommended by nVidia.
# fcat_overlay_width=24
### Set the screen edge, this can be useful for special displays that don't update from top edge to bottom. This goes from 0 (left side) to 3 (top edge), counter-clockwise.
# fcat_screen_edge=0
### Color customization
# text_color=FFFFFF
# gpu_color=2E9762
# cpu_color=2E97CB
# vram_color=AD64C1
# ram_color=C26693
# engine_color=EB5B5B
# io_color=A491D3
# frametime_color=00FF00
# background_color=020202
# media_player_color=FFFFFF
# wine_color=EB5B5B
# battery_color=FF9078
# network_color=E07B85
### Specify GPU with PCI bus ID for AMDGPU and NVML stats
### Set to 'domain:bus:slot.function'
# pci_dev=0:0a:0.0
### Blacklist
# blacklist=
### Control over socket
### Enable and set socket name, '%p' is replaced with process id
## example: mangohud
## example: mangohud-%p
# control = -1
################ WORKAROUNDS #################
### Options starting with "gl_*" are for OpenGL
### Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable
# gl_size_query=viewport
### (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III
# gl_bind_framebuffer=0
### Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx
# gl_dont_flip=1
################ INTERACTION #################
### Change toggle keybinds for the hud & logging
# toggle_hud=Shift_R+F12
# toggle_hud_position=Shift_R+F11
# toggle_preset=Shift_R+F10
# toggle_fps_limit=Shift_L+F1
# toggle_logging=Shift_L+F2
# reload_cfg=Shift_L+F4
# upload_log=Shift_L+F3
#################### LOG #####################
### Automatically start the log after X seconds
# autostart_log=
### Set amount of time in seconds that the logging will run for
# log_duration=
### Change the default log interval, 0 is default
# log_interval=0
### Set location of the output files (required for logging)
# output_folder=/home/<USERNAME>/mangologs
### Permit uploading logs directly to FlightlessMango.com
## set to 1 to enable
# permit_upload=0
### Define a '+'-separated list of percentiles shown in the benchmark results
### Use "AVG" to get a mean average. Default percentiles are 97+AVG+1+0.1
## example: ['97', 'AVG', '1', '0.1']
# benchmark_percentiles=97,AVG
## Adds more headers and information such as versioning to the log. This format is not supported on flightlessmango.com (yet)
# log_versioning
## Enable automatic uploads of logs to flightlessmango.com
#Y+[Use an image;1;1;Draw sub-dock's content as emblems;0;0;Draw sub-dock's content as stack;0;0;Draw sub-dock's content inside a box;0;0] How to render the icon:
#{Example: nautilus --no-desktop, gedit, etc. You can even enter a shortkey, e.g. <Alt>F1, <Ctrl>c, <Ctrl>v, etc}
Exec=
#X[Extra parameters]
frame_extra=
#b Don't link the launcher with its window
#{If you chose to mix launcher and applications, this option will deactivate this behaviour for this launcher only. It can be useful for instance for a launcher that launches a script in a terminal, but you don't want it to steal the terminal's icon from the taskbar.}
prevent inhibate=false
#K[Default] Class of the program:
#{The only reason you may want to modify this parameter is if you made this launcher by hands. If you dropped it into the dock from the menu, it is nearly sure that you shouldn't touch it. It defines the class of the program, which is useful to link the application with its launcher.}
StartupWMClass=
#b Run in a terminal?
Terminal=false
#i-[0;16] Only show in this specific viewport:
#{If '0' the launcher will be displayed on every viewport.}
ShowOnViewport=0
#f[0;100] Order you want for this launcher among the others:
#{The only reason you may want to modify this parameter is if you made this launcher by hands. If you dropped it into the dock from the menu, it is nearly sure that you shouldn't touch it. It defines the class of the program, which is useful to link the application with its launcher.}
StartupWMClass=
StartupWMClass=sublime_text
#b Run in a terminal?
Terminal=false
@ -47,7 +42,7 @@ Terminal=false
ShowOnViewport=0
#f[0;100] Order you want for this launcher among the others:
#{Example: nautilus --no-desktop, gedit, etc. You can even enter a shortkey, e.g. <Alt>F1, <Ctrl>c, <Ctrl>v, etc}
Exec=gamemoderun mangohud --dlsym yuzu
#X[Extra parameters]
frame_extra=
#b Don't link the launcher with its window
#{If you chose to mix launcher and applications, this option will deactivate this behaviour for this launcher only. It can be useful for instance for a launcher that launches a script in a terminal, but you don't want it to steal the terminal's icon from the taskbar.}
prevent inhibate=false
#K[Default] Class of the program:
#{The only reason you may want to modify this parameter is if you made this launcher by hands. If you dropped it into the dock from the menu, it is nearly sure that you shouldn't touch it. It defines the class of the program, which is useful to link the application with its launcher.}
StartupWMClass=
#b Run in a terminal?
Terminal=false
#i-[0;16] Only show in this specific viewport:
#{If '0' the launcher will be displayed on every viewport.}
ShowOnViewport=0
#f[0;100] Order you want for this launcher among the others:
#{Depending on your WindowManager, you may be able to resize this with ALT + middle-click or ALT + left-click.}
size=335;135;
size=330;135;
#i[-2048;2048] Desklet position (x, y):
#{Depending on your WindowManager, you may be able to move this with ALT + left-click.. Negative values are counted from the right/bottom of the screen}
x position=-347
x position=-340
#i[-2048;2048] ...
y position=12
y position=10
#I[-180;180] Rotation:
#{You can quickly rotate the desklet with the mouse, by dragging the little buttons on its left and top sides.}
#{Depending on your WindowManager, you may be able to resize this with ALT + middle-click or ALT + left-click.}
size=330;118;
size=330;135;
#i[-2048;2048] Desklet position (x, y):
#{Depending on your WindowManager, you may be able to move this with ALT + left-click.. Negative values are counted from the right/bottom of the screen}
x position=-345
x position=-340
#i[-2048;2048] ...
y position=432
y position=415
#I[-180;180] Rotation:
#{You can quickly rotate the desklet with the mouse, by dragging the little buttons on its left and top sides.}
@ -72,7 +72,7 @@ frame_deco=
#o+ Choose a decoration theme for this desklet:
#{Choose 'Custom decorations' to define your own decorations below.}
decorations=dark
decorations=none
#v
sep_deco=
@ -131,11 +131,11 @@ rotate theme=0
frame_graph=
#l+[Line;Plain;Bar;Circle;Plain Circle] Type of graphic :
graphic type=2
graphic type=1
#c+ High value's colour :
#{It's the colour of the graphic for high rate values.}
high color=0.30610431654676262;0.43000000000000005;0.23650000000000004;1;
high color=0.51372549019607838;0.59999999999999998;0.25882352941176473;1;
#s[Default] Name of the icon as it will appear in its caption in the dock:
name=
@ -39,7 +39,7 @@ frame_pos=
#{If locked, the desklet cannot be moved by simply dragging it with the left mouse button. It can still be moved with ALT + left-click.}
locked=true
size=159;24
size=186;24
#i[-2048;2048] Desklet position (x, y):
#{Depending on your WindowManager, you may be able to move this with ALT + left-click.. Negative values are counted from the right/bottom of the screen}